Tired of mecanim’s clunky work with sprites?
Craving for good old days with sprite “speed”,”index”,”sequence” properties?
Wanting to swap skins easily, without replacing all the sprites after every update?
Simple solution for old-school sprite system.
☆ Simple visual frames shuffling.
☆ Simple runtime sprites swapping.
☆ Simple and total control over sprite state.
☆ Fistful of sprite state events and handy custom frame events.
☆ And even mecanim adapter is included, perfect for animating cutscenes.